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ogre: Object-Oriented Graphics Rendering Engine
- Summary
- OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
flexible 3D engine written in C++ designed to make it easier and more
intuitive for developers to produce applications utilising
hardware-accelerated 3D graphics. The class library abstracts all the
details of using the underlying system libraries like Direct3D and
OpenGL and provides an interface based on world objects and other
intuitive classes.
Arch: sparc
Download: | ogre-1.2.2-2.p1.al3.sparc.rpm |
Build Date: | Tue Dec 12 09:07:49 2006 |
Packager: | Aurora SPARC Linux <http://bugzilla.auroralinux.org> |
Size: | 6.09 MiB |
Changelog
- * Mon Aug 28 17:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.2.2-2.p1
- FE6 Rebuild
- * Thu Jul 27 17:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.2.2-1.p1
- New upstream release 1.2.2p1
- Drop integrated char_height patch
- Drop ogre-1.2.1-visibility.patch since this is fixed with the latest gcc
release, but keep it in CVS in case things break again.
- Add a patch that replaces -version-info libtool argument with -release,
which results in hardcoding the version number into the soname. This is
needed because upstream changes the ABI every release, without changing the
CURRENT argument passed to -version-info .
- Also add -release when linking libCEGUIOgreRenderer.so as that was previously
unversioned.
- * Tue Jul 18 17:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.2.1-3
- Add ogre-1.2.1-visibility.patch to fix issues with the interesting new
gcc visibility inheritance.