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OpenSceneGraph: High performance real-time graphics toolkit
- Summary
- The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the
development of high performance graphics applications such as flight
simulators, games, virtual reality and scientific visualization.
Based around the concept of a SceneGraph, it provides an object oriented
framework on top of OpenGL freeing the developer from implementing and
optimizing low level graphics calls, and provides many additional utilities
for rapid development of graphics applications.
Changelog
- * Tue Dec 6 16:00:00 2005 Ralf Corsepius <rc040203{%}freenet{*}de> - 0.9.9-4.al2.1
- Merge diffs into one file.
- Fix up *.pcs from inside of *.spec.
- * Sun Aug 28 17:00:00 2005 Ralf Corsepius <rc040203{%}freenet{*}de> - 0.9.9-4
- Propagate %_libdir to pkgconfig files.
- Fix typo in %ifarch magic to setup LD_LIBRARY_PATH
- Move configuration to %build.
- Spec file cosmetics.
- * Sat Aug 27 17:00:00 2005 Ralf Corsepius <rc040203{%}freenet{*}de> - 0.9.9-3
- Add full URL to Debian patch.
- Add _with_demeter.
- Extend Producer %description.
- Extend OpenThreads %description.